<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Death Star Physics</title>
	<atom:link href="http://stuffthathappens.com/blog/2008/05/20/death-star-physics/feed/" rel="self" type="application/rss+xml" />
	<link>http://stuffthathappens.com/blog/2008/05/20/death-star-physics/</link>
	<description>Technology and Geek Stuff by Eric Burke</description>
	<lastBuildDate>Thu, 04 Nov 2010 22:37:00 -0400</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: byron</title>
		<link>http://stuffthathappens.com/blog/2008/05/20/death-star-physics/comment-page-1/#comment-24240</link>
		<dc:creator>byron</dc:creator>
		<pubDate>Sun, 19 Oct 2008 18:31:52 +0000</pubDate>
		<guid isPermaLink="false">http://stuffthathappens.com/blog/?p=437#comment-24240</guid>
		<description>In the case of Star Wars A New Hope the millenium fulcon was brought threw the the docking bay force field by a tractor beam and in Return of the Jedi same thing the Empoer&#039;s shuttle I am pretty sure that the pilots would prefer a smooth landing compared to bumpy and catastrophic one if the top stablizing fin caught onto any of the landing bay structure.
The Death Stars gravity generator would allow for an easy transition for small ships and no noticable transition for larger ships with there own gravity generator.</description>
		<content:encoded><![CDATA[<p>In the case of Star Wars A New Hope the millenium fulcon was brought threw the the docking bay force field by a tractor beam and in Return of the Jedi same thing the Empoer&#8217;s shuttle I am pretty sure that the pilots would prefer a smooth landing compared to bumpy and catastrophic one if the top stablizing fin caught onto any of the landing bay structure.<br />
The Death Stars gravity generator would allow for an easy transition for small ships and no noticable transition for larger ships with there own gravity generator.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Azrael</title>
		<link>http://stuffthathappens.com/blog/2008/05/20/death-star-physics/comment-page-1/#comment-11741</link>
		<dc:creator>Azrael</dc:creator>
		<pubDate>Wed, 21 May 2008 13:22:14 +0000</pubDate>
		<guid isPermaLink="false">http://stuffthathappens.com/blog/?p=437#comment-11741</guid>
		<description>Problem solved!!!

http://entertainment.howstuffworks.com/death-star3.htm

From the article &quot;How the Death Star Works&quot;... ;)</description>
		<content:encoded><![CDATA[<p>Problem solved!!!</p>
<p><a href="http://entertainment.howstuffworks.com/death-star3.htm" rel="nofollow">http://entertainment.howstuffworks.com/death-star3.htm</a></p>
<p>From the article &#8220;How the Death Star Works&#8221;&#8230; <img src='http://stuffthathappens.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Neale</title>
		<link>http://stuffthathappens.com/blog/2008/05/20/death-star-physics/comment-page-1/#comment-11718</link>
		<dc:creator>Michael Neale</dc:creator>
		<pubDate>Wed, 21 May 2008 03:56:34 +0000</pubDate>
		<guid isPermaLink="false">http://stuffthathappens.com/blog/?p=437#comment-11718</guid>
		<description>I would think erlang could be an excellent implementation choice for Project Death Star gravity generator. Any web2.0 tech like rails perhaps not.</description>
		<content:encoded><![CDATA[<p>I would think erlang could be an excellent implementation choice for Project Death Star gravity generator. Any web2.0 tech like rails perhaps not.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic Page Served (once) in 0.303 seconds -->

